Proficiencies

Instead of Archetypes or Classes the way we will be doing things is by proficiencies! The different classes of proficiency are S, A, B, and C. You get to choose 1 weapon proficiencies and 5 proficiencies of your choice. If you'd like though, you can choose more than one weapon and have two; it is your character, it is your choice. You can choose whatever proficiencies you like, lets say for example you're a mercenary, you can still pick sneak and put a grade on it. You are only allowed to use 2 A, 3 B, and 1 C. In order to get S grade in a proficiency, you must do something in-game which will make you grow into it. S grade is the master rank so you must prove your masterness in your proficiency IC. Examples - Win a duel tournament as a swordsman, craft an entire armory for a city, create an iconic structure, etc. If you think you have done something in the server that merits an S proficiency, tell an admin/mod and we’ll make the call. (You better be convincing.) You can also rank up in your other grades as well. If you were to rank up one of your A-Grades to an S-Grade, a slot in your A-Class has now opened for a B-Grade to rank up into A, and it works as a domino effect. With this type of system, you are only allowed to choose one proficiency to level up as you can only level someone up from a grade once. So at the end of leveling you will be left with: 1 S, 2 A, 3 B, 0 C. So theorycraft your proficiencies carefully!

Craftsman Proficiencies

 * Armorsmith
 * Weaponsmith
 * Carpentry

Alchemist Proficiencies Brewing

 * Brewing
 * Gathering

Miner Proficiencies

 * Mining

Diplomatic Proficiencies

 * Charisma

Thief Proficiencies

 * Sneaking (stealth)
 * Lockpicking

Mercenary Proficiencies

 * Efficiency
 * Perception
 * Endurance

Merchant proficiencies

 * Cheaper Goods

Engineer Proficiencies

 * Ingenuity
 * Efficiency (Engineer)

General Proficiencies

 * Combat
 * Knowledge

Weapon Proficiencies

 * Swords
 * Flails
 * Spears
 * Boomerangs
 * Throwing
 * Guns
 * Staves
 * Spells
 * Bows